Earth Splinter Deck - ANTI MAGIC for BEGINNERS
One more little guide about some possibilities of decks for beginners with a low cost in favor of the benefit, I must remember that the tips mentioned here probably serve for Bronze/Silver since I don't vote for much better cards in this regard.
Some cards may vary in price due to volatility as of the date of this topic, as it will not be updated over time.
Main cards in your deck
First of all we always rely on tank in our front line, and for now there is no better one for this purpose than the Unicorn Mustang With its high health and its main void ability, it is perfect for fighting decks focused on magic damage.
It is practically well used not only for this purpose since with its attack power and high speed along with its life and low mana cost compared to other alternatives.
The second card will make your opponent's magic attacks less damaging, assuming he uses some Summoner that grants him +1 in his magic power, such as the Alric Stombringer, here is Mushroom Seer
In the Bronze league you will rarely find mages with a magic attack higher than 2 with rare exceptions like the well-known Djinn Oshannus, in the Silver league you may come across better ones like Phantom of the Abyss with this most other mages would be left with 1 magic attack, this would make them useless against our tank, imagine if the opponent prefers another Summoner who grants him some other buff, he will simply negate the whole team or receiving only 1 damage.
Be careful where you place this card in your deck, with only 3 life it could become an easy target on the last position, and also it could not be too close to the first position.
The next card might become optional, it can vary depending on whether your opponent, if he uses the damage with the water deck he will surely try to use the Venari Wavesmith which will provide everyone with a shield, so it becomes optional you should consult the last battles to be able to have a basis whether or not to use it at that moment, it is the Sporcerer.
Like the previous card it has 2 magic damage and a little more life which should keep you alive for a few important turns that will give you the victory, but the focus is to use its ability to reduce the shield of all your enemies, so if it is not necessary to focus on this possibility, you should give priority to monsters of utility as Goblin Psychic that will give you an important healing or perhaps you prefer some other that contains the ability Sneak, since against mages is always good to come knocking down from back to front since usually the tank always has the lowest damage for this type of deck.
This last card can be played both in the front line just to do a small amount of damage to the opponent with its reflect ability, and with its 4 life and if you are lucky the opponent's tank has a lower speed than your mages it can even eliminate their weaker ones. In some matches that I was lucky enough to know that the opponent would use the Coral Wraith (Used it more than 3 matches in a row) I always put it last, because it has the very interesting combination of being a magic damage with Sneak and with Alric bonus it can do a lot of damage to your damage dealers that possibly will always be far behind.
Which summoner to use?
If you don't use the optional cards that use magic damage, there's no reason not to increase your team's health, but why not use the Wizard of Eastwood that will remove -2 shield? As I said referring to another card, if you are sure he will use shield you should use the Sporcerer to counter it, and +1 health can be the difference in victory.
As the 2 debuff cards use the magic attack, using this summoner can be very interesting, even if your opponent also has some tank using the void or void armor skill he will be able to deal 2 damage directly without missing or he happens to use the summoner Bortus that will remove -1 magic damage from you, so you won't be without damage to him.
Final considerations
Always try to adapt your strategy with these cards, it is not necessary to use them in the same order as described in this guide, you have to take into consideration your opponent, the mana limit and the rules of the game.
Thank you for your time;
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